War Merit
A personal currency for active contributions. Support your guild, fight independently and work toward your next reward—even without winning the war.
Published 28 Oct 2026, 12:30 UTC.
Merit earning: Enabled · Shop: Enabled
One battle, clear limits
Kills and assists: 60 · Revives: 40 · Pole damage: 40 · Activity: 30.
Total maximum: 150 Merit per war, including the victory bonus. Standing idle does not count.
Eligible locations: GuildArea · OtherMap · OtherMap · OtherMap · OtherMap · OtherMap · OtherMap. The main GuildWar scores Merit during its final hour. Other eligible wars score while active.
Current Merit Shop
Open Points Shop → Merit in-game to purchase. Refresh after buying to see your updated balance. Confirmed purchases remain queued if you are offline or your Mailbox is full.
Earn it in real battles
Only one earning character per account and computer, per war. Same-guild and allied kills do not qualify. Repeated interactions are checked, and reconnecting or changing guilds does not reset your limits. Some protections operate quietly behind the scenes.
Existing rewards remain separate: the current Sunday GuildWar winner receives +30% EXP; the current ZephyrWar winner receives +30% Drop Rate. Old GuildWar shop points are not converted into Merit.